@BEGINEVENTS

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=Saracens
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
MOVEUNIT
unit=AnyUnit
owner=Saracens
maprect
129,83,135,83,135,99,129,99
moveto
122,94
numbertomove=all
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
MOVEUNIT
unit=AnyUnit
owner=Saracens
maprect
126,70,134,70,134,82,126,82
moveto
122,82
numbertomove=all
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
MOVEUNIT
unit=AnyUnit
owner=Saracens
maprect
106,70,118,70,118,82,106,82
moveto
101,73
numbertomove=all
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
MOVEUNIT
unit=AnyUnit
owner=Saracens
maprect
106,104,112,104,112,112,106,112
moveto
117,101
numbertomove=all
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
MOVEUNIT
unit=AnyUnit
owner=Saracens
maprect
14,68,22,68,22,76,14,76
moveto
18,66
numbertomove=all
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
MOVEUNIT
unit=AnyUnit
owner=Saracens
maprect
34,84,50,84,50,100,34,100
moveto
48,86
numbertomove=all
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
MOVEUNIT
unit=AnyUnit
owner=Saracens
maprect
6,84,32,84,32,98,6,98
moveto
11,83
numbertomove=all
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
123,39,135,39,135,53,123,53
moveto
132,64
numbertomove=all
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
Another French warrior prince comes of age.
ENDTEXT
CREATEUNIT
unit=Warrior Prince
owner=French
veteran=no
homecity=NONE
locations
41,43
37,47
34,58
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
Another English warrior prince comes of age.
ENDTEXT
CREATEUNIT
unit=Warrior Prince
owner=Anglo-Normans
veteran=no
homecity=NONE
locations
37,31
34,32
34,26
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
Another German warrior prince comes of age.
ENDTEXT
CREATEUNIT
unit=Warrior Prince
owner=Imperials
veteran=no
homecity=NONE
locations
54,42
60,46
68,46
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
Another Spanish warrior prince comes of age.
ENDTEXT
CREATEUNIT
unit=Warrior Prince
owner=Spanish
veteran=no
homecity=NONE
locations
18,66
11,55
32,66
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
Another Polish warrior prince comes of age.
ENDTEXT
CREATEUNIT
unit=Warrior Prince
owner=Polish
veteran=no
homecity=NONE
locations
73,35
74,30
77,43
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
Another Hungarian warrior prince comes of age.
ENDTEXT
CREATEUNIT
unit=Warrior Prince
owner=Magyars
veteran=no
homecity=NONE
locations
75,51
75,55
67,53
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
Another Abbasid warrior sheikh comes of age.
ENDTEXT
CREATEUNIT
unit=Warrior Sheikh
owner=Saracens
veteran=no
homecity=NONE
locations
135,87
133,79
122,94
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
Another Almohad warrior sheikh comes of age.
ENDTEXT
CREATEUNIT
unit=Warrior Sheikh
owner=Saracens
veteran=no
homecity=NONE
locations
14,70
17,73
14,76
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
The Pope is shocked at the level of apostasy and heresy in France, and orders an inquisition to suppress it!
ENDTEXT
CREATEUNIT
unit=Inquisitors
owner=Warriors
veteran=no
homecity=NONE
locations
38,50
41,47
36,52
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
The Pope is shocked at the level of apostasy and heresy in England, and orders an inquisition to suppress it!
ENDTEXT
CREATEUNIT
unit=Inquisitors
owner=Warriors
veteran=no
homecity=NONE
locations
36,28
39,31
36,24
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
The Pope is shocked at the level of apostasy and heresy in the Holy Roman Empire, and orders an inquisition to suppress it!
ENDTEXT
CREATEUNIT
unit=Inquisitors
owner=Warriors
veteran=no
homecity=NONE
locations
55,39
57,35
57,43
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
The Pope is shocked at the level of apostasy and heresy in Spain, and orders an inquisition to suppress it!
ENDTEXT
CREATEUNIT
unit=Inquisitors
owner=Warriors
veteran=no
homecity=NONE
locations
18,62
18,60
19,63
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
The Pope is shocked at the level of apostasy and heresy in Poland, and orders an inquisition to suppress it!
ENDTEXT
CREATEUNIT
unit=Inquisitors
owner=Warriors
veteran=no
homecity=NONE
locations
73,37
72,38
71,33
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
The Pope is shocked at the level of apostasy and heresy in Hungary, and orders an inquisition to suppress it!
ENDTEXT
CREATEUNIT
unit=Inquisitors
owner=Warriors
veteran=no
homecity=NONE
locations
73,53
72,54
70,54
endlocations
@ENDIF

@IF
UNITKILLED
unit=Warrior Sheikh
attacker=ANYBODY
defender=Saracens
@THEN
CREATEUNIT
unit=Emir
owner=Saracens
veteran=yes
homecity=NONE
locations
135,87
133,79
122,94
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
TEXT
The Pope's decision to promise indulgences for the knights fighting for Christ, 
inspire more French crusaders to join the 'militia Christi'.
ENDTEXT
CREATEUNIT
unit=Mounted Templars
owner=French
veteran=no
homecity=NONE
locations
61,71
62,70
61,69
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
TEXT
The Pope's decision to promise indulgences for the knights fighting for Christ, 
inspire more English crusaders to join the 'militia Christi'.
ENDTEXT
CREATEUNIT
unit=Mounted Templars
owner=Anglo-Normans
veteran=no
homecity=NONE
locations
60,70
62,70
61,69
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
TEXT
The Pope's decision to promise indulgences for the knights fighting for Christ, 
inspire more German crusaders to join the 'militia Christi'.
ENDTEXT
CREATEUNIT
unit=Mounted Templars
owner=Imperials
veteran=no
homecity=NONE
locations
59,69
62,70
61,69
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
TEXT
The Pope's decision to promise indulgences for the knights fighting for Christ, 
inspire more Spanish crusaders to join the 'militia Christi'.
ENDTEXT
CREATEUNIT
unit=Mounted Templars
owner=Spanish
veteran=no
homecity=NONE
locations
58,68
62,70
61,69
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
TEXT
The Pope's decision to promise indulgences for the knights fighting for Christ, 
inspire more Polish crusaders to join the 'militia Christi'.
ENDTEXT
CREATEUNIT
unit=Mounted Templars
owner=Polish
veteran=no
homecity=NONE
locations
57,67
62,70
61,69
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
TEXT
The Pope's decision to promise indulgences for the knights fighting for Christ, 
inspire more Hungarian crusaders to join the 'militia Christi'.
ENDTEXT
CREATEUNIT
unit=Mounted Templars
owner=Magyars
veteran=no
homecity=NONE
locations
56,66
62,70
61,69
endlocations
@ENDIF

@IF
UNITKILLED
unit=Mounted Templars
attacker=Saracens
defender=ANYBODY
@THEN
CREATEUNIT
unit=Knights Templar
owner=TRIGGERDEFENDER
veteran=yes
homecity=NONE
locations
120,96
118,98
121,97
113,89
112,88
112,90
62,68
63,69
endlocations
@ENDIF

@IF
UNITKILLED
unit=Mounted Templars
attacker=Saracens
defender=ANYBODY
@THEN
CREATEUNIT
unit=Mameluks
owner=Saracens
veteran=yes
homecity=NONE
locations
135,87
133,79
122,94
endlocations
@ENDIF

@IF
UNITKILLED
unit=Mounted Templars
attacker=Saracens
defender=ANYBODY
@THEN
CREATEUNIT
unit=Almohad Cavalry
owner=Saracens
veteran=yes
homecity=NONE
locations
14,70
17,73
14,76
endlocations
@ENDIF

@IF
UNITKILLED
unit=Knights Templar
attacker=Saracens
defender=ANYBODY
@THEN
TEXT
The Saracens declare Jihad on the intruding infidels!
ENDTEXT
CREATEUNIT
unit=Jihadi
owner=Saracens
veteran=yes
homecity=NONE
locations
122,94
135,87
133,79
endlocations
@ENDIF

@IF
UNITKILLED
unit=Jihadi
attacker=Saracens
defender=ANYBODY
@THEN
TEXT
The Pope orders more Templars to the Holy Land.
ENDTEXT
CREATEUNIT
unit=Knights Templar
owner=TRIGGERDEFENDER
veteran=no
homecity=NONE
locations
120,96
118,98
121,97
113,89
112,88
112,90
62,68
63,69
endlocations
@ENDIF

@IF
CITYTAKEN
city=Jerusalem
attacker=Saracens
defender=ANYBODY
@THEN
TEXT
Jerusalem falls to the infidel Muslims! The Pope orders all Christians to retake the Holy City!
ENDTEXT
CREATEUNIT
unit=Mounted Templars
owner=TRIGGERDEFENDER
veteran=no
homecity=NONE
locations
113,89
112,88
112,90
62,68
63,69
62,70
61,67
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
CREATEUNIT
unit=Emir
owner=Saracens
veteran=no
homecity=NONE
locations
135,87
133,79
122,94
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
CREATEUNIT
unit=Emir
owner=Saracens
veteran=no
homecity=NONE
locations
14,70
17,73
14,76
endlocations
@ENDIF

@IF
UNITKILLED
unit=Emir
attacker=ANYBODY
defender=Saracens
@THEN
CREATEUNIT
unit=Camel Gunners
owner=Saracens
veteran=yes
homecity=NONE
locations
135,87
133,79
122,94
endlocations
@ENDIF

@IF
UNITKILLED
unit=Emir
attacker=ANYBODY
defender=Saracens
@THEN
CREATEUNIT
unit=Camel Gunners
owner=Saracens
veteran=yes
homecity=NONE
locations
14,70
17,73
14,76
endlocations
@ENDIF

@IF
UNITKILLED
unit=Mameluks
attacker=ANYBODY
defender=Saracens
@THEN
CREATEUNIT
unit=Almohad Cavalry
owner=Saracens
veteran=yes
homecity=NONE
locations
14,70
17,73
14,76
endlocations
@ENDIF

@IF
UNITKILLED
unit=Almohad Cavalry
attacker=ANYBODY
defender=Saracens
@THEN
CREATEUNIT
unit=Mameluks
owner=Saracens
veteran=yes
homecity=NONE
locations
135,87
133,79
122,94
endlocations
@ENDIF

@IF
UNITKILLED
unit=Mameluks
attacker=ANYBODY
defender=Saracens
@THEN
CREATEUNIT
unit=Almohad Infantry
owner=Saracens
veteran=yes
homecity=NONE
locations
135,87
133,79
122,94
endlocations
@ENDIF

@IF
UNITKILLED
unit=Almohad Cavalry
attacker=ANYBODY
defender=Saracens
@THEN
CREATEUNIT
unit=Abbasid Infantry
owner=Saracens
veteran=yes
homecity=NONE
locations
135,87
133,79
122,94
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
CREATEUNIT
unit=Kievan Rus'
owner=Warriors
veteran=no
homecity=NONE
locations
98,40
109,21
97,17
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
CREATEUNIT
unit=Kievan Rus'
owner=Warriors
veteran=no
homecity=NONE
locations
109,21
97,17
98,40
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
CREATEUNIT
unit=Kievan Rus'
owner=Warriors
veteran=no
homecity=NONE
locations
97,17
98,40
109,21
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
CREATEUNIT
unit=Boyars
owner=Warriors
veteran=no
homecity=NONE
locations
109,21
97,17
98,40
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Baghatur
owner=Warriors
veteran=no
homecity=NONE
locations
129,27
131,39
endlocations
@ENDIF

@IF
UNITKILLED
unit=Slavonic Infantry
attacker=ANYBODY
defender=Warriors
@THEN
CREATEUNIT
unit=Norsemen
owner=Warriors
veteran=yes
homecity=NONE
locations
59,13
73,11
62,24
endlocations
@ENDIF

@IF
UNITKILLED
unit=Norsemen
attacker=ANYBODY
defender=Warriors
@THEN
CREATEUNIT
unit=Slavonic Cavalry
owner=Warriors
veteran=yes
homecity=NONE
locations
97,17
109,21
98,26
endlocations
@ENDIF

@IF
UNITKILLED
unit=Norsemen
attacker=ANYBODY
defender=Warriors
@THEN
CREATEUNIT
unit=Slavonic Infantry
owner=Warriors
veteran=yes
homecity=NONE
locations
98,40
98,36
99,43
103,35
endlocations
@ENDIF

@IF
UNITKILLED
unit=Cataprachts
attacker=ANYBODY
defender=Warriors
@THEN
CREATEUNIT
unit=Byzantine Infantry
owner=Warriors
veteran=yes
homecity=NONE
locations
97,71
101,73
93,69
endlocations
@ENDIF

@IF
UNITKILLED
unit=Cataprachts
attacker=ANYBODY
defender=Warriors
@THEN
CREATEUNIT
unit=Sipahi
owner=Saracens
veteran=yes
homecity=NONE
locations
108,74
114,76
103,77
endlocations
@ENDIF

UNITKILLED
unit=Gendarmes Heavy Cav.
attacker=ANYBODY
defender=French
@THEN
CREATEUNIT
unit=Sipahi
owner=Saracens
veteran=yes
homecity=NONE
locations
108,74
114,76
103,77
endlocations
@ENDIF

UNITKILLED
unit=Teutonic Knights
attacker=ANYBODY
defender=Imperials
@THEN
CREATEUNIT
unit=Sipahi
owner=Saracens
veteran=yes
homecity=NONE
locations
108,74
114,76
103,77
endlocations
@ENDIF

@IF
UNITKILLED
unit=Sipahi
attacker=ANYBODY
defender=Saracens
@THEN
CREATEUNIT
unit=Janissary
owner=Saracens
veteran=yes
homecity=NONE
locations
108,74
114,76
103,77
endlocations
@ENDIF

@IF
UNITKILLED
unit=Mobile Cannon
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Muhammed's Great Gun
owner=Saracens
veteran=yes
homecity=NONE
locations
108,74
114,76
103,77
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
TEXT
Stories arrive in Europe of a steppe people in the East under the command of Genghis Khan, 
conquering and subjugating everything in their way. An epic battle is said to have been 
fought on the Kalka River, and the East Slavonic warriors suffered a crushing defeat.
ENDTEXT
CREATEUNIT
unit=Mongol Hordes
owner=Warriors
veteran=yes
homecity=NONE
locations
116,36
123,37
122,44
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=Mongol Hordes
owner=Warriors
veteran=yes
homecity=NONE
locations
123,37
122,44
116,36
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
TURN
turn=33
@THEN
CREATEUNIT
unit=Mongol Hordes
owner=Warriors
veteran=yes
homecity=NONE
locations
122,44
116,36
123,37
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
TURN
turn=34
@THEN
TEXT
Kiev has been sacked by the Mongol hordes. Ghengis Khan is reported dead, but Batu Khan has continued 
the conquest and have currently started a campaign to subjugate the Kievan Rus'. If he succeeds, they
might end up on our doorseps very soon! If that be the case, then please God help us all!
ENDTEXT
CREATEUNIT
unit=Mongol Hordes
owner=Warriors
veteran=yes
homecity=NONE
locations
98,40
94,40
84,52
87,47
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
TURN
turn=34
@THEN
CREATEUNIT
unit=Mongol Hordes
owner=Warriors
veteran=yes
homecity=NONE
locations
98,40
94,40
84,52
87,47
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
TURN
turn=34
@THEN
CREATEUNIT
unit=Mongol Hordes
owner=Warriors
veteran=yes
homecity=NONE
locations
98,40
94,40
84,52
87,47
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
TURN
turn=34
@THEN
CREATEUNIT
unit=Mongol Hordes
owner=Warriors
veteran=yes
homecity=NONE
locations
98,40
94,40
84,52
87,47
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
TURN
turn=34
@THEN
CREATEUNIT
unit=Mongol Hordes
owner=Warriors
veteran=yes
homecity=NONE
locations
98,40
94,40
84,52
87,47
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
TURN
turn=35
@THEN
CREATEUNIT
unit=Mongol Hordes
owner=Warriors
veteran=yes
homecity=NONE
locations
98,40
94,40
84,52
87,47
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
TURN
turn=35
@THEN
CREATEUNIT
unit=Mongol Hordes
owner=Warriors
veteran=yes
homecity=NONE
locations
98,40
94,40
84,52
87,47
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
TURN
turn=35
@THEN
CREATEUNIT
unit=Mongol Hordes
owner=Warriors
veteran=yes
homecity=NONE
locations
98,40
94,40
84,52
87,47
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
UNITKILLED
unit=Mongol Hordes
attacker=ANYBODY
defender=Warriors
@THEN
CREATEUNIT
unit=Golden Horde
owner=Warriors
veteran=yes
homecity=NONE
locations
98,40
94,40
84,52
87,47
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
UNITKILLED
unit=Golden Horde
attacker=ANYBODY
defender=Warriors
@THEN
CREATEUNIT
unit=Mongol-Tatars
owner=Warriors
veteran=yes
homecity=NONE
locations
98,40
94,40
84,52
87,47
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
UNITKILLED
unit=Mongol-Tatars
attacker=ANYBODY
defender=Warriors
@THEN
CREATEUNIT
unit=Baghatur
owner=Warriors
veteran=yes
homecity=NONE
locations
129,27
131,39
118,30
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
UNITKILLED
unit=Baghatur
attacker=ANYBODY
defender=Warriors
@THEN
CREATEUNIT
unit=Boyars
owner=Warriors
veteran=yes
homecity=NONE
locations
129,27
131,39
118,30
endlocations
MOVEUNIT
unit=AnyUnit
owner=Warriors
maprect
85,33,101,33,101,51,85,51
moveto
75,51
numbertomove=ALL
@ENDIF

@IF
UNITKILLED
unit=Boyars
attacker=ANYBODY
defender=Warriors
@THEN
CREATEUNIT
unit=Slavonic Cavalry
owner=Warriors
veteran=yes
homecity=NONE
locations
109,21
98,40
97,17
endlocations
@ENDIF

@IF
UNITKILLED
unit=Slavonic Cavalry
attacker=ANYBODY
defender=Warriors
@THEN
CREATEUNIT
unit=Slavonic Infantry
owner=Warriors
veteran=yes
homecity=NONE
locations
109,21
98,40
97,17
endlocations
@ENDIF
75,51
numbertomove=ALL
@ENDIF

@IF
CITYTAKEN
city=Cordoba
attacker=Spanish
defender=Saracens
@THEN
TEXT
The Christians finally re-captures the Iberian Peninsula from the Muslim Moorish state of 
Al-ndalus. The Pope promises heavenly rewards for the brave knights that fought for 
Christ Our Saviour in bringing Iberia back under Christian rule.
^
-The Reconquista wonder is buildable for the Spanish.
ENDTEXT
CREATEUNIT
unit=Knights of Santiago
owner=Spanish
veteran=yes
homecity=NONE
locations
18,66
11,55
32,66
endlocations
@THEN
GIVETECHNOLOGY
receiver=Spanish
technology=90
JUSTONCE
@ENDIF75,51
numbertomove=ALL
@ENDIF

@IF
RANDOMTURN
denominator=100
@THEN
TEXT
Disastrous news for France. The Great Plague has reached the French realms. It is said to have been brought from Central Asia and from there spread to Europe. Only the building of sanitory improvements may save the French from certain disaster.
ENDTEXT
@THEN
GIVETECHNOLOGY
receiver=French
technology=5
JUSTONCE
@ENDIF

@IF
RANDOMTURN
denominator=100
@THEN
TEXT
Disastrous news for England. The Great Plague has reached the English realms. It is said to have been brought from Central Asia and from there spread to Europe. Only the building of sanitory improvements may save the English from certain disaster.
ENDTEXT
@THEN
GIVETECHNOLOGY
receiver=Anglo-Normans
technology=5
JUSTONCE
@ENDIF

@IF
RANDOMTURN
denominator=100
@THEN
TEXT
Disastrous news for the Holy Roman Empire. The Great Plague has reached the German realms. It is said to have been brought from Central Asia and from there spread to Europe. Only the building of sanitory improvements may save the Germans from certain disaster.
ENDTEXT
@THEN
GIVETECHNOLOGY
receiver=Imperials
technology=5
JUSTONCE
@ENDIF

@IF
RANDOMTURN
denominator=100
@THEN
TEXT
Disastrous news for Spain. The Great Plague has reached the Spanish realms. It is said to have been brought from Central Asia and from there spread to Europe. Only the building of sanitory improvements may save the Spanish from certain disaster.
ENDTEXT
@THEN
GIVETECHNOLOGY
receiver=Spanish
technology=5
JUSTONCE
@ENDIF

@IF
RANDOMTURN
denominator=100
@THEN
TEXT
Disastrous news for Poland. The Great Plague has reached the Polish realms. It is said to have been brought from Central Asia and from there spread to Europe. Only the building of sanitory improvements may save the Polish from certain disaster.
ENDTEXT
@THEN
GIVETECHNOLOGY
receiver=Polish
technology=5
JUSTONCE
@ENDIF

@IF
RANDOMTURN
denominator=100
@THEN
TEXT
Disastrous news for Hungary The Great Plague has reached the Hungarian realms. It is said to have been brought from Central Asia and from there spread to Europe. Only the building of sanitory improvementsmay save the Hungarians from certain disaster.
ENDTEXT
@THEN
GIVETECHNOLOGY
receiver=Magyars
technology=5
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Stronghold
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
Another enemy stronghold is sacked, giving the attacker 250 ducats in loot.
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=250
@ENDIF

@IF
UNITKILLED
unit=Castle
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
Another enemy castle is sacked, giving the attacker 500 ducats in loot.
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=500
@ENDIF

@IF
UNITKILLED
unit=Citadel
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
Another enemy citadel is sacked, giving the attacker 1000 ducats in loot.
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=1000
@ENDIF

@ENDEVENTS